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CI: Update to clang-format 11 and apply ternary operator changes
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@@ -293,11 +293,11 @@ void GPUParticlesCollisionSDF::_find_closest_distance(const Vector3 &p_pos, cons
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SGN(cb.cross(nor).dot(pb)) +
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SGN(ac.cross(nor).dot(pc)) <
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2.0) ?
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MIN(MIN(
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MIN(MIN(
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Vector3_dot2(ba * CLAMP(ba.dot(pa) / Vector3_dot2(ba), 0.0, 1.0) - pa),
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Vector3_dot2(cb * CLAMP(cb.dot(pb) / Vector3_dot2(cb), 0.0, 1.0) - pb)),
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Vector3_dot2(ac * CLAMP(ac.dot(pc) / Vector3_dot2(ac), 0.0, 1.0) - pc)) :
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nor.dot(pa) * nor.dot(pa) / Vector3_dot2(nor));
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nor.dot(pa) * nor.dot(pa) / Vector3_dot2(nor));
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closest_distance = MIN(closest_distance, inside_d);
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}
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