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Use SceneStringName in more places
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@@ -41,7 +41,7 @@ class AnimatedSprite2D : public Node2D {
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String autoplay;
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bool playing = false;
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StringName animation = "default";
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StringName animation = SceneStringName(default_);
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int frame = 0;
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float speed_scale = 1.0;
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float custom_speed_scale = 1.0;
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