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CI: Fix executable perms for various files
This commit is contained in:
@@ -10,6 +10,13 @@ exclude: |
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)$
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repos:
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- repo: https://github.com/pre-commit/pre-commit-hooks
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rev: v6.0.0
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hooks:
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- id: check-executables-have-shebangs
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- id: check-shebang-scripts-are-executable
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exclude: (SConstruct|SCsub)$ # SCons files use shebangs for syntax highlighting only.
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- repo: https://github.com/pre-commit/mirrors-clang-format
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rev: v21.1.7
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hooks:
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@@ -1,4 +1,5 @@
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#!/usr/bin/env python3
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from __future__ import annotations
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import fnmatch
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0
doc/tools/make_rst.py
Normal file → Executable file
0
doc/tools/make_rst.py
Normal file → Executable file
0
misc/dist/apple_embedded_xcode/libgodot.visionos.debug.xcframework/Info.plist
vendored
Executable file → Normal file
0
misc/dist/apple_embedded_xcode/libgodot.visionos.debug.xcframework/Info.plist
vendored
Executable file → Normal file
0
misc/dist/apple_embedded_xcode/libgodot.visionos.release.xcframework/Info.plist
vendored
Executable file → Normal file
0
misc/dist/apple_embedded_xcode/libgodot.visionos.release.xcframework/Info.plist
vendored
Executable file → Normal file
2
misc/dist/shell/godot.bash-completion
vendored
2
misc/dist/shell/godot.bash-completion
vendored
@@ -1,5 +1,3 @@
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#!/usr/bin/env bash
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# Bash completion for the Godot editor
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# To use it, install this file in `/etc/bash_completion.d` then restart your shell.
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# You can also `source` this file directly in your shell startup file.
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@@ -1,5 +1,4 @@
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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#!/usr/bin/env python3
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import sys
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@@ -1,5 +1,4 @@
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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#!/usr/bin/env python3
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import os
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import sys
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@@ -1,5 +1,4 @@
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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#!/usr/bin/env python3
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import glob
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import os
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@@ -1,5 +1,4 @@
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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#!/usr/bin/env python3
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import sys
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@@ -1,3 +1,5 @@
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#!/usr/bin/env sh
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set -uo pipefail
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shopt -s globstar
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@@ -1,5 +1,4 @@
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#!/usr/bin/env python
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# -*- coding: utf-8 -*-
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#!/usr/bin/env python3
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import sys
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@@ -1,4 +1,4 @@
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#!/usr/bin/env python
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#!/usr/bin/env python3
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if __name__ != "__main__":
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raise SystemExit(f'Utility script "{__file__}" should not be used as a module!')
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@@ -1,4 +1,4 @@
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#!/bin/sh
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#!/usr/bin/env sh
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if [ ! -e "version.py" ]; then
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echo "This script should be ran from the root folder of the Godot repository."
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@@ -1,4 +1,5 @@
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#!/bin/bash
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#!/usr/bin/env bash
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set -o pipefail
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if [ ! -f "version.py" ]; then
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0
misc/scripts/validate_xml.py
Normal file → Executable file
0
misc/scripts/validate_xml.py
Normal file → Executable file
@@ -1,4 +1,5 @@
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#!/usr/bin/python3
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#!/usr/bin/env python3
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from __future__ import annotations
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import os
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1
tests/python_build/validate_builders.py
Normal file → Executable file
1
tests/python_build/validate_builders.py
Normal file → Executable file
@@ -1,4 +1,5 @@
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#!/usr/bin/env python3
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from __future__ import annotations
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if __name__ != "__main__":
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