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fix node duplication in update after external changes.
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@@ -29,6 +29,7 @@
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/**************************************************************************/
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#include "node.h"
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#include "node.compat.inc"
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#include "core/config/project_settings.h"
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#include "core/core_string_names.h"
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@@ -3007,7 +3008,7 @@ static void find_owned_by(Node *p_by, Node *p_node, List<Node *> *p_owned) {
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}
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}
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void Node::replace_by(Node *p_node, bool p_keep_groups) {
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void Node::replace_by(Node *p_node, bool p_keep_groups, bool p_keep_children) {
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ERR_THREAD_GUARD
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ERR_FAIL_NULL(p_node);
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ERR_FAIL_COND(p_node->data.parent);
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@@ -3028,13 +3029,13 @@ void Node::replace_by(Node *p_node, bool p_keep_groups) {
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_replace_connections_target(p_node);
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if (data.owner) {
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for (int i = 0; i < get_child_count(); i++) {
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find_owned_by(data.owner, get_child(i), &owned_by_owner);
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if (p_keep_children) {
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for (int i = 0; i < get_child_count(); i++) {
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find_owned_by(data.owner, get_child(i), &owned_by_owner);
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}
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}
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_clean_up_owner();
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}
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Node *parent = data.parent;
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int index_in_parent = get_index(false);
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@@ -3046,31 +3047,33 @@ void Node::replace_by(Node *p_node, bool p_keep_groups) {
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emit_signal(SNAME("replacing_by"), p_node);
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while (get_child_count()) {
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Node *child = get_child(0);
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remove_child(child);
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if (!child->is_owned_by_parent()) {
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// add the custom children to the p_node
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Node *child_owner = child->get_owner() == this ? p_node : child->get_owner();
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child->set_owner(nullptr);
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p_node->add_child(child);
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child->set_owner(child_owner);
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if (p_keep_children) {
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while (get_child_count()) {
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Node *child = get_child(0);
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remove_child(child);
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if (!child->is_owned_by_parent()) {
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// add the custom children to the p_node
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Node *child_owner = child->get_owner() == this ? p_node : child->get_owner();
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child->set_owner(nullptr);
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p_node->add_child(child);
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child->set_owner(child_owner);
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}
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}
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for (Node *E : owned) {
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if (E->data.owner != p_node) {
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E->set_owner(p_node);
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}
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}
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for (Node *E : owned_by_owner) {
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if (E->data.owner != owner) {
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E->set_owner(owner);
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}
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}
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}
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p_node->set_owner(owner);
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for (Node *E : owned) {
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if (E->data.owner != p_node) {
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E->set_owner(p_node);
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}
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}
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for (Node *E : owned_by_owner) {
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if (E->data.owner != owner) {
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E->set_owner(owner);
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}
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}
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p_node->set_scene_file_path(get_scene_file_path());
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}
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@@ -3597,7 +3600,7 @@ void Node::_bind_methods() {
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ClassDB::bind_method(D_METHOD("create_tween"), &Node::create_tween);
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ClassDB::bind_method(D_METHOD("duplicate", "flags"), &Node::duplicate, DEFVAL(DUPLICATE_USE_INSTANTIATION | DUPLICATE_SIGNALS | DUPLICATE_GROUPS | DUPLICATE_SCRIPTS));
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ClassDB::bind_method(D_METHOD("replace_by", "node", "keep_groups"), &Node::replace_by, DEFVAL(false));
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ClassDB::bind_method(D_METHOD("replace_by", "node", "keep_groups", "keep_children"), &Node::replace_by, DEFVAL(false), DEFVAL(true));
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ClassDB::bind_method(D_METHOD("set_scene_instance_load_placeholder", "load_placeholder"), &Node::set_scene_instance_load_placeholder);
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ClassDB::bind_method(D_METHOD("get_scene_instance_load_placeholder"), &Node::get_scene_instance_load_placeholder);
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