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Add Vector2/3/4i.MAX and MIN
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@@ -125,6 +125,12 @@
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<constant name="ONE" value="Vector3i(1, 1, 1)">
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One vector, a vector with all components set to [code]1[/code].
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</constant>
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<constant name="MIN" value="Vector3i(-2147483648, -2147483648, -2147483648)">
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Min vector, a vector with all components equal to [code]INT32_MIN[/code]. Can be used as a negative integer equivalent of [constant Vector3.INF].
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</constant>
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<constant name="MAX" value="Vector3i(2147483647, 2147483647, 2147483647)">
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Max vector, a vector with all components equal to [code]INT32_MAX[/code]. Can be used as an integer equivalent of [constant Vector3.INF].
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</constant>
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<constant name="LEFT" value="Vector3i(-1, 0, 0)">
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Left unit vector. Represents the local direction of left, and the global direction of west.
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</constant>
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