Fix built-in script live reloading

This commit is contained in:
kobewi
2025-12-04 23:27:06 +01:00
parent 78d91947f6
commit ad4fb8c1df
2 changed files with 12 additions and 4 deletions

View File

@@ -1119,14 +1119,14 @@ void ScriptEditor::_mark_built_in_scripts_as_saved(const String &p_parent_path)
}
Ref<Resource> edited_res = se->get_edited_resource();
if (!edited_res->is_built_in()) {
continue; // External script, who cares.
}
if (edited_res->get_path().get_slice("::", 0) == p_parent_path) {
se->tag_saved_version();
if (edited_res->get_path().get_slice("::", 0) != p_parent_path) {
continue; // Wrong scene.
}
se->tag_saved_version();
Ref<Script> scr = edited_res;
if (scr.is_valid()) {