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8 uvs for glTF2, URI decode and Vertex Custom api.
Add glTF2 uri decode for paths. Add vertex custom apis. Add scene importer api. Change Color to float; add support for float-based custom channels in SurfaceTool and EditorSceneImporterMesh Co-authored-by: darth negative hunter <thenegativehunter2@users.noreply.github.com>
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committed by
K. S. Ernest (iFire) Lee
parent
c30cffe1b0
commit
aca4b737f1
@@ -210,6 +210,8 @@
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</constant>
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<constant name="ARRAY_FORMAT_CUSTOM_BASE" value="13" enum="ArrayFormat">
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</constant>
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<constant name="ARRAY_FORMAT_CUSTOM_BITS" value="3" enum="ArrayFormat">
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</constant>
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<constant name="ARRAY_FORMAT_CUSTOM0_SHIFT" value="13" enum="ArrayFormat">
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</constant>
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<constant name="ARRAY_FORMAT_CUSTOM1_SHIFT" value="16" enum="ArrayFormat">
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