8 uvs for glTF2, URI decode and Vertex Custom api.

Add glTF2 uri decode for paths.

Add vertex custom apis.

Add scene importer api.

Change Color to float; add support for float-based custom channels in SurfaceTool and EditorSceneImporterMesh

Co-authored-by: darth negative hunter
 <thenegativehunter2@users.noreply.github.com>
This commit is contained in:
Lyuma
2021-09-08 21:29:14 -07:00
committed by K. S. Ernest (iFire) Lee
parent c30cffe1b0
commit aca4b737f1
11 changed files with 232 additions and 47 deletions

View File

@@ -210,6 +210,8 @@
</constant>
<constant name="ARRAY_FORMAT_CUSTOM_BASE" value="13" enum="ArrayFormat">
</constant>
<constant name="ARRAY_FORMAT_CUSTOM_BITS" value="3" enum="ArrayFormat">
</constant>
<constant name="ARRAY_FORMAT_CUSTOM0_SHIFT" value="13" enum="ArrayFormat">
</constant>
<constant name="ARRAY_FORMAT_CUSTOM1_SHIFT" value="16" enum="ArrayFormat">