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PhysicsDirectBodyState2D: add get_contact_local_velocity_at_position
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@@ -141,7 +141,7 @@
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<return type="Vector2" />
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<param index="0" name="contact_idx" type="int" />
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<description>
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Returns the linear velocity vector at the collider's contact point.
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Returns the velocity vector at the collider's contact point.
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</description>
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</method>
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<method name="get_contact_count" qualifiers="const">
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@@ -179,6 +179,13 @@
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Returns the local shape index of the collision.
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</description>
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</method>
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<method name="get_contact_local_velocity_at_position" qualifiers="const">
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<return type="Vector2" />
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<param index="0" name="contact_idx" type="int" />
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<description>
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Returns the velocity vector at the body's contact point.
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</description>
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</method>
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<method name="get_space_state">
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<return type="PhysicsDirectSpaceState2D" />
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<description>
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