mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
Rename debug/debug_port to network/debug_port.
Expose it in editor settings.
This commit is contained in:
@@ -413,6 +413,7 @@ void EditorSettings::setup_network() {
|
||||
String lip;
|
||||
String hint;
|
||||
String current = get("network/debug_host");
|
||||
int port = has("network/debug_port") ? (int)get("network/debug_port") : 6007;
|
||||
|
||||
for (List<IP_Address>::Element *E = local_ip.front(); E; E = E->next()) {
|
||||
|
||||
@@ -429,6 +430,9 @@ void EditorSettings::setup_network() {
|
||||
|
||||
set("network/debug_host", lip);
|
||||
add_property_hint(PropertyInfo(Variant::STRING, "network/debug_host", PROPERTY_HINT_ENUM, hint));
|
||||
|
||||
set("network/debug_port", port);
|
||||
add_property_hint(PropertyInfo(Variant::INT, "network/debug_port", PROPERTY_HINT_RANGE, "1,65535,1"));
|
||||
}
|
||||
|
||||
void EditorSettings::save() {
|
||||
|
||||
Reference in New Issue
Block a user