mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
doc: Sync classref with current source
This commit is contained in:
@@ -12,10 +12,16 @@
|
||||
<member name="cube_map" type="CubeMap" setter="set_cube_map" getter="get_cube_map">
|
||||
</member>
|
||||
<member name="default_input_values" type="Array" setter="_set_default_input_values" getter="_get_default_input_values" override="true" default="[ ]" />
|
||||
<member name="source" type="int" setter="set_source" getter="get_source" enum="VisualShaderNodeCubeMap.Source" default="0">
|
||||
</member>
|
||||
<member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeCubeMap.TextureType" default="0">
|
||||
</member>
|
||||
</members>
|
||||
<constants>
|
||||
<constant name="SOURCE_TEXTURE" value="0" enum="Source">
|
||||
</constant>
|
||||
<constant name="SOURCE_PORT" value="1" enum="Source">
|
||||
</constant>
|
||||
<constant name="TYPE_DATA" value="0" enum="TextureType">
|
||||
</constant>
|
||||
<constant name="TYPE_COLOR" value="1" enum="TextureType">
|
||||
|
||||
Reference in New Issue
Block a user