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[Windows] Fix loading debug symbol files over 2GB.
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4
thirdparty/README.md
vendored
4
thirdparty/README.md
vendored
@@ -468,6 +468,10 @@ Files extracted from upstream source:
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- `*.{c,h}` files for Windows platform
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- `LICENSE`
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Important: Some files have Godot-made changes to load big debug symbol files.
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They are marked with `/* GODOT start */` and `/* GODOT end */`
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comments and a patch is provided in the `patches` folder.
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## libktx
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