doc: Remove null default values that can't be determined

Applying #30187.
This commit is contained in:
Rémi Verschelde
2019-06-29 21:22:15 +02:00
parent b9aa13e591
commit a78373ddc2
53 changed files with 246 additions and 309 deletions

View File

@@ -41,13 +41,13 @@
<member name="one_shot" type="bool" setter="set_one_shot" getter="is_one_shot" default="false">
If [code]true[/code], the timer will stop when reaching 0. If [code]false[/code], it will restart.
</member>
<member name="paused" type="bool" setter="set_paused" getter="is_paused" default="null">
<member name="paused" type="bool" setter="set_paused" getter="is_paused">
If [code]true[/code], the timer is paused and will not process until it is unpaused again, even if [method start] is called.
</member>
<member name="process_mode" type="int" setter="set_timer_process_mode" getter="get_timer_process_mode" enum="Timer.TimerProcessMode" default="1">
Processing mode. See [enum TimerProcessMode].
</member>
<member name="time_left" type="float" setter="" getter="get_time_left" default="null">
<member name="time_left" type="float" setter="" getter="get_time_left">
The timer's remaining time in seconds. Returns 0 if the timer is inactive.
[b]Note:[/b] You cannot set this value. To change the timer's remaining time, use [member wait_time].
</member>