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doc: Remove null default values that can't be determined
Applying #30187.
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@@ -41,13 +41,13 @@
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<member name="one_shot" type="bool" setter="set_one_shot" getter="is_one_shot" default="false">
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If [code]true[/code], the timer will stop when reaching 0. If [code]false[/code], it will restart.
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</member>
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<member name="paused" type="bool" setter="set_paused" getter="is_paused" default="null">
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<member name="paused" type="bool" setter="set_paused" getter="is_paused">
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If [code]true[/code], the timer is paused and will not process until it is unpaused again, even if [method start] is called.
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</member>
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<member name="process_mode" type="int" setter="set_timer_process_mode" getter="get_timer_process_mode" enum="Timer.TimerProcessMode" default="1">
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Processing mode. See [enum TimerProcessMode].
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</member>
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<member name="time_left" type="float" setter="" getter="get_time_left" default="null">
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<member name="time_left" type="float" setter="" getter="get_time_left">
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The timer's remaining time in seconds. Returns 0 if the timer is inactive.
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[b]Note:[/b] You cannot set this value. To change the timer's remaining time, use [member wait_time].
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</member>
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