doc: Remove null default values that can't be determined

Applying #30187.
This commit is contained in:
Rémi Verschelde
2019-06-29 21:22:15 +02:00
parent b9aa13e591
commit a78373ddc2
53 changed files with 246 additions and 309 deletions

View File

@@ -286,9 +286,11 @@
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1">
The collision mask(s) for all colliders in the TileMap.
</member>
<member name="collision_use_kinematic" type="bool" setter="set_collision_use_kinematic" getter="get_collision_use_kinematic" default="false">
<member name="collision_use_kinematic" type="bool" setter="set_collision_use_kinematic" getter="get_collision_use_kinematic" default="true">
If [code]true[/code], TileMap collisions will be handled as a kinematic body. If [code]false[/code], collisions will be handled as static body.
</member>
<member name="collision_use_parent" type="bool" setter="set_collision_use_parent" getter="get_collision_use_parent" default="false">
</member>
<member name="mode" type="int" setter="set_mode" getter="get_mode" enum="TileMap.Mode" default="0">
The TileMap orientation mode. See [enum Mode] for possible values.
</member>