GDScript: Add disassembling implicit and lambda functions

This commit is contained in:
Danil Alexeev
2024-11-26 14:50:06 +03:00
parent d09d82d433
commit a73573b093
4 changed files with 77 additions and 36 deletions

View File

@@ -110,11 +110,13 @@ class GDScript : public Script {
HashMap<StringName, MethodInfo> _signals;
Dictionary rpc_config;
public:
struct LambdaInfo {
int capture_count;
bool use_self;
};
private:
HashMap<GDScriptFunction *, LambdaInfo> lambda_info;
public:
@@ -163,10 +165,11 @@ private:
void _add_doc(const DocData::ClassDoc &p_inner_class);
#endif
GDScriptFunction *implicit_initializer = nullptr;
GDScriptFunction *initializer = nullptr; //direct pointer to new , faster to locate
GDScriptFunction *implicit_ready = nullptr;
GDScriptFunction *static_initializer = nullptr;
GDScriptFunction *initializer = nullptr; // Direct pointer to `new()`/`_init()` member function, faster to locate.
GDScriptFunction *implicit_initializer = nullptr; // `@implicit_new()` special function.
GDScriptFunction *implicit_ready = nullptr; // `@implicit_ready()` special function.
GDScriptFunction *static_initializer = nullptr; // `@static_initializer()` special function.
Error _static_init();
void _static_default_init(); // Initialize static variables with default values based on their types.
@@ -257,9 +260,15 @@ public:
CRASH_COND(!member_indices.has(p_member));
return member_indices[p_member].data_type;
}
const HashMap<StringName, GDScriptFunction *> &get_member_functions() const { return member_functions; }
const Ref<GDScriptNativeClass> &get_native() const { return native; }
_FORCE_INLINE_ const HashMap<StringName, GDScriptFunction *> &get_member_functions() const { return member_functions; }
_FORCE_INLINE_ const HashMap<GDScriptFunction *, LambdaInfo> &get_lambda_info() const { return lambda_info; }
_FORCE_INLINE_ const GDScriptFunction *get_implicit_initializer() const { return implicit_initializer; }
_FORCE_INLINE_ const GDScriptFunction *get_implicit_ready() const { return implicit_ready; }
_FORCE_INLINE_ const GDScriptFunction *get_static_initializer() const { return static_initializer; }
RBSet<GDScript *> get_dependencies();
HashMap<GDScript *, RBSet<GDScript *>> get_all_dependencies();
RBSet<GDScript *> get_must_clear_dependencies();