Overhaul the top sections of the class reference (Animation classes)

(cherry picked from commit 4af3fc7e26)
This commit is contained in:
VolTer
2023-04-28 17:16:44 +02:00
committed by Yuri Sizov
parent 0934545d23
commit a4e8ba9b5d
33 changed files with 95 additions and 91 deletions

View File

@@ -1,14 +1,14 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="AnimationNodeBlendTree" inherits="AnimationRootNode" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
[AnimationTree] node resource that contains many blend type nodes.
A sub-tree of blend type [AnimationNode]s used for complex animations. Used by [AnimationTree].
</brief_description>
<description>
This node may contain a sub-tree of any other blend type nodes, such as [AnimationNodeTransition], [AnimationNodeBlend2], [AnimationNodeBlend3], [AnimationNodeOneShot], etc. This is one of the most commonly used roots.
This node may contain a sub-tree of any other blend type nodes, such as [AnimationNodeTransition], [AnimationNodeBlend2], [AnimationNodeBlend3], [AnimationNodeOneShot], etc. This is one of the most commonly used animation node roots.
An [AnimationNodeOutput] node named [code]output[/code] is created by default.
</description>
<tutorials>
<link title="AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
<link title="Using AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
</tutorials>
<methods>
<method name="add_node">