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Rework scene creation dialog
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@@ -474,6 +474,13 @@ void CreateDialog::select_type(const String &p_type, bool p_center_on_item) {
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get_ok_button()->set_disabled(false);
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}
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void CreateDialog::select_base() {
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if (search_options_types.is_empty()) {
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_update_search();
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}
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select_type(base_type, false);
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}
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String CreateDialog::get_selected_type() {
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TreeItem *selected = search_options->get_selected();
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if (!selected) {
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