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Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
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@@ -37,6 +37,7 @@
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#include "editor/doc_tools.h"
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#include "editor/editor_log.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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DebugAdapterProtocol *DebugAdapterProtocol::singleton = nullptr;
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@@ -33,6 +33,7 @@
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#include "core/os/os.h"
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#include "editor/editor_log.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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DebugAdapterServer::DebugAdapterServer() {
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_EDITOR_DEF("network/debug_adapter/remote_port", remote_port);
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@@ -50,7 +50,6 @@
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#include "editor/plugins/canvas_item_editor_plugin.h"
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#include "editor/plugins/editor_debugger_plugin.h"
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#include "editor/plugins/node_3d_editor_plugin.h"
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#include "editor/property_editor.h"
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#include "main/performance.h"
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#include "scene/3d/camera_3d.h"
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#include "scene/debugger/scene_debugger.h"
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