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Update the AndroidManifest to enable access to Oculus OpenXR runtime.
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@@ -49,6 +49,10 @@
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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<!-- Enable access to OpenXR on Oculus mobile devices, no-op on other Android
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platforms. -->
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<category android:name="com.oculus.intent.category.VR" />
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</intent-filter>
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</activity>
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