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Doc consistency: "inspector" to "Inspector"
Also fixes a slightly misleading comment in `Node.print_tree_pretty`.
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@@ -196,10 +196,10 @@
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The thumbnail size to use in the FileSystem dock (in pixels). See also [member filesystem/file_dialog/thumbnail_size].
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</member>
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<member name="docks/property_editor/auto_refresh_interval" type="float" setter="" getter="">
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The refresh interval to use for the inspector dock's properties. The effect of this setting is mainly noticeable when adjusting gizmos in the 2D/3D editor and looking at the inspector at the same time. Lower values make the inspector more often, but take up more CPU time.
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The refresh interval to use for the Inspector dock's properties. The effect of this setting is mainly noticeable when adjusting gizmos in the 2D/3D editor and looking at the inspector at the same time. Lower values make the inspector more often, but take up more CPU time.
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</member>
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<member name="docks/property_editor/subresource_hue_tint" type="float" setter="" getter="">
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The tint intensity to use for the subresources background in the inspector dock. The tint is used to distinguish between different subresources in the inspector. Higher values result in a more noticeable background color difference.
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The tint intensity to use for the subresources background in the Inspector dock. The tint is used to distinguish between different subresources in the inspector. Higher values result in a more noticeable background color difference.
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</member>
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<member name="docks/scene_tree/auto_expand_to_selected" type="bool" setter="" getter="">
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If [code]true[/code], the scene tree dock will automatically unfold nodes when a node that has folded parents is selected.
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