Remove get_stack_bottom

It's not used in godot-nim any longer and there were no other uses for
it.
This commit is contained in:
Ruslan Mustakov
2017-12-16 13:10:26 +07:00
parent a5db25bd27
commit 9d6d20e67c
5 changed files with 0 additions and 25 deletions

View File

@@ -212,10 +212,6 @@ void GDAPI godot_object_destroy(godot_object *p_o);
godot_object GDAPI *godot_global_get_singleton(char *p_name); // result shouldn't be freed
////// OS API
void GDAPI *godot_get_stack_bottom(); // returns stack bottom of the main thread
////// MethodBind API
typedef struct {