Merge pull request #75798 from KoBeWi/let's_fix_this_hack_with_yet_another_hack

Make sure script cache is created after reimport
This commit is contained in:
Rémi Verschelde
2023-06-12 22:53:35 +02:00

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@@ -2330,6 +2330,7 @@ void EditorFileSystem::reimport_files(const Vector<String> &p_files) {
ResourceUID::get_singleton()->update_cache(); // After reimporting, update the cache.
_save_filesystem_cache();
_update_pending_script_classes();
importing = false;
if (!is_scanning()) {
emit_signal(SNAME("filesystem_changed"));