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Light Baker!
-=-=-=-=-=-= -Support for lightmap baker, have fun figuring out how it works before tutorial is published.
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@@ -140,4 +140,8 @@ SceneStringNames::SceneStringNames() {
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_im_update = StaticCString::create("_im_update");
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_queue_update = StaticCString::create("_queue_update");
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baked_light_changed = StaticCString::create("baked_light_changed");
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_baked_light_changed = StaticCString::create("_baked_light_changed");
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}
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