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Make Mesh::generate_triangle_mesh() handle PRIMITIVE_TRIANGLE_STRIP
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@@ -123,7 +123,7 @@
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<method name="generate_triangle_mesh" qualifiers="const">
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<return type="TriangleMesh" />
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<description>
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Generate a [TriangleMesh] from the mesh.
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Generate a [TriangleMesh] from the mesh. Considers only surfaces using one of these primitive types: [constant PRIMITIVE_TRIANGLES], [constant PRIMITIVE_TRIANGLE_STRIP].
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</description>
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</method>
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<method name="get_aabb" qualifiers="const">
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