Commit other files changed by file_format.sh

This commit is contained in:
Aaron Franke
2020-07-13 14:13:38 -04:00
parent d8b65461e3
commit 9986439352
60 changed files with 73 additions and 73 deletions

View File

@@ -17,7 +17,7 @@
<argument index="0" name="type" type="int" enum="Decal.DecalTexture">
</argument>
<description>
Returns the [Texture2D] associated with the specified [enum DecalTexture]. This is a convenience method, in most cases you should access the texture directly.
Returns the [Texture2D] associated with the specified [enum DecalTexture]. This is a convenience method, in most cases you should access the texture directly.
For example, instead of [code]albedo_tex = $Decal.get_texture(Decal.TEXTURE_ALBEDO)[/code], use [code]albedo_tex = $Decal.texture_albedo[/code].
One case where this is better than accessing the texture directly is when you want to copy one Decal's textures to another. For example:
[codeblock]
@@ -34,7 +34,7 @@
<argument index="1" name="texture" type="Texture2D">
</argument>
<description>
Sets the [Texture2D] associated with the specified [enum DecalTexture]. This is a convenience method, in most cases you should access the texture directly.
Sets the [Texture2D] associated with the specified [enum DecalTexture]. This is a convenience method, in most cases you should access the texture directly.
For example, instead of [code]$Decal.set_texture(Decal.TEXTURE_ALBEDO, albedo_tex)[/code], use [code]$Decal.texture_albedo = albedo_tex[/code].
One case where this is better than accessing the texture directly is when you want to copy one Decal's textures to another. For example:
[codeblock]