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Commit other files changed by file_format.sh
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@@ -17,7 +17,7 @@
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<argument index="0" name="type" type="int" enum="Decal.DecalTexture">
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</argument>
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<description>
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Returns the [Texture2D] associated with the specified [enum DecalTexture]. This is a convenience method, in most cases you should access the texture directly.
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Returns the [Texture2D] associated with the specified [enum DecalTexture]. This is a convenience method, in most cases you should access the texture directly.
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For example, instead of [code]albedo_tex = $Decal.get_texture(Decal.TEXTURE_ALBEDO)[/code], use [code]albedo_tex = $Decal.texture_albedo[/code].
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One case where this is better than accessing the texture directly is when you want to copy one Decal's textures to another. For example:
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[codeblock]
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@@ -34,7 +34,7 @@
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<argument index="1" name="texture" type="Texture2D">
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</argument>
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<description>
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Sets the [Texture2D] associated with the specified [enum DecalTexture]. This is a convenience method, in most cases you should access the texture directly.
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Sets the [Texture2D] associated with the specified [enum DecalTexture]. This is a convenience method, in most cases you should access the texture directly.
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For example, instead of [code]$Decal.set_texture(Decal.TEXTURE_ALBEDO, albedo_tex)[/code], use [code]$Decal.texture_albedo = albedo_tex[/code].
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One case where this is better than accessing the texture directly is when you want to copy one Decal's textures to another. For example:
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[codeblock]
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