mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 10:11:57 +03:00
Merge pull request #79016 from bruvzg/fix_win_initial_ne_fs
[Windows] Fix setting initial non-exclusive window mode.
This commit is contained in:
@@ -3926,7 +3926,9 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
|
||||
WindowRect.top += offset.y;
|
||||
WindowRect.bottom += offset.y;
|
||||
|
||||
AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle);
|
||||
if (p_mode != WINDOW_MODE_FULLSCREEN && p_mode != WINDOW_MODE_EXCLUSIVE_FULLSCREEN) {
|
||||
AdjustWindowRectEx(&WindowRect, dwStyle, FALSE, dwExStyle);
|
||||
}
|
||||
|
||||
WindowID id = window_id_counter;
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user