Several performance improvements, mainly in loading and instancing scenes and resources.

A general speedup should be apparent, with even more peformance increase when compiling optimized.

WARNING: Tested and it seems to work, but if something breaks, please report.
This commit is contained in:
Juan Linietsky
2015-06-29 00:29:49 -03:00
parent 2b64f73b04
commit 95047562d7
62 changed files with 475 additions and 294 deletions

View File

@@ -40,9 +40,9 @@ bool Theme::_set(const StringName& p_name, const Variant& p_value) {
if (sname.find("/")!=-1) {
String type=sname.get_slice("/",1);
String node_type=sname.get_slice("/",0);
String name=sname.get_slice("/",2);
String type=sname.get_slicec('/',1);
String node_type=sname.get_slicec('/',0);
String name=sname.get_slicec('/',2);
if (type=="icons") {
@@ -75,9 +75,9 @@ bool Theme::_get(const StringName& p_name,Variant &r_ret) const {
if (sname.find("/")!=-1) {
String type=sname.get_slice("/",1);
String node_type=sname.get_slice("/",0);
String name=sname.get_slice("/",2);
String type=sname.get_slicec('/',1);
String node_type=sname.get_slicec('/',0);
String name=sname.get_slicec('/',2);
if (type=="icons") {