Several performance improvements, mainly in loading and instancing scenes and resources.

A general speedup should be apparent, with even more peformance increase when compiling optimized.

WARNING: Tested and it seems to work, but if something breaks, please report.
This commit is contained in:
Juan Linietsky
2015-06-29 00:29:49 -03:00
parent 2b64f73b04
commit 95047562d7
62 changed files with 475 additions and 294 deletions

View File

@@ -47,7 +47,7 @@ IP_Address::IP_Address(const String& p_string) {
}
for(int i=0;i<4;i++) {
field[i]=p_string.get_slice(".",i).to_int();
field[i]=p_string.get_slicec('.',i).to_int();
}
}