Core: Use Math namespace for constants

This commit is contained in:
Thaddeus Crews
2025-04-10 11:21:05 -05:00
parent 06c71fbf40
commit 94282d88f9
181 changed files with 812 additions and 818 deletions

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@@ -71,12 +71,12 @@ void Transform2D::rotate(real_t p_angle) {
real_t Transform2D::get_skew() const {
real_t det = determinant();
return Math::acos(columns[0].normalized().dot(SIGN(det) * columns[1].normalized())) - (real_t)Math_PI * 0.5f;
return Math::acos(columns[0].normalized().dot(SIGN(det) * columns[1].normalized())) - (real_t)Math::PI * 0.5f;
}
void Transform2D::set_skew(real_t p_angle) {
real_t det = determinant();
columns[1] = SIGN(det) * columns[0].rotated(((real_t)Math_PI * 0.5f + p_angle)).normalized() * columns[1].length();
columns[1] = SIGN(det) * columns[0].rotated(((real_t)Math::PI * 0.5f + p_angle)).normalized() * columns[1].length();
}
real_t Transform2D::get_rotation() const {