Remove redundant is_equal_approx_ratio method

is_equal_approx is able to handle values of any size, and is_equal_approx_ratio is no longer used in any exposed APIs, so we don't need is_equal_approx_ratio anymore. Also, add #ifdef MATH_CHECKS for a method that is only used when MATH_CHECKS is defined.
This commit is contained in:
Aaron Franke
2020-03-29 05:33:03 -04:00
parent 23dabcd2d0
commit 9394c057b8
3 changed files with 8 additions and 28 deletions

View File

@@ -113,19 +113,22 @@ bool Basis::is_rotation() const {
return Math::is_equal_approx(determinant(), 1, UNIT_EPSILON) && is_orthogonal();
}
#ifdef MATH_CHECKS
// This method is only used once, in diagonalize. If it's desired elsewhere, feel free to remove the #ifdef.
bool Basis::is_symmetric() const {
if (!Math::is_equal_approx_ratio(elements[0][1], elements[1][0], UNIT_EPSILON)) {
if (!Math::is_equal_approx(elements[0][1], elements[1][0])) {
return false;
}
if (!Math::is_equal_approx_ratio(elements[0][2], elements[2][0], UNIT_EPSILON)) {
if (!Math::is_equal_approx(elements[0][2], elements[2][0])) {
return false;
}
if (!Math::is_equal_approx_ratio(elements[1][2], elements[2][1], UNIT_EPSILON)) {
if (!Math::is_equal_approx(elements[1][2], elements[2][1])) {
return false;
}
return true;
}
#endif
Basis Basis::diagonalize() {
//NOTE: only implemented for symmetric matrices
@@ -737,18 +740,6 @@ bool Basis::is_equal_approx(const Basis &p_basis) const {
return elements[0].is_equal_approx(p_basis.elements[0]) && elements[1].is_equal_approx(p_basis.elements[1]) && elements[2].is_equal_approx(p_basis.elements[2]);
}
bool Basis::is_equal_approx_ratio(const Basis &a, const Basis &b, real_t p_epsilon) const {
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {
if (!Math::is_equal_approx_ratio(a.elements[i][j], b.elements[i][j], p_epsilon)) {
return false;
}
}
}
return true;
}
bool Basis::operator==(const Basis &p_matrix) const {
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 3; j++) {