mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
[Editor] Add option to override editor UI layout direction.
This commit is contained in:
@@ -197,6 +197,12 @@ void Control::reparent(Node *p_parent, bool p_keep_global_transform) {
|
||||
|
||||
// Editor integration.
|
||||
|
||||
int Control::root_layout_direction = 0;
|
||||
|
||||
void Control::set_root_layout_direction(int p_root_dir) {
|
||||
root_layout_direction = p_root_dir;
|
||||
}
|
||||
|
||||
void Control::get_argument_options(const StringName &p_function, int p_idx, List<String> *r_options) const {
|
||||
ERR_READ_THREAD_GUARD;
|
||||
Node::get_argument_options(p_function, p_idx, r_options);
|
||||
@@ -3024,10 +3030,35 @@ bool Control::is_layout_rtl() const {
|
||||
if (data.is_rtl_dirty) {
|
||||
const_cast<Control *>(this)->data.is_rtl_dirty = false;
|
||||
if (data.layout_dir == LAYOUT_DIRECTION_INHERITED) {
|
||||
#ifdef TOOLS_ENABLED
|
||||
if (is_part_of_edited_scene() && GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) {
|
||||
const_cast<Control *>(this)->data.is_rtl = true;
|
||||
return data.is_rtl;
|
||||
}
|
||||
if (is_inside_tree()) {
|
||||
Node *edited_scene_root = get_tree()->get_edited_scene_root();
|
||||
if (edited_scene_root == this) {
|
||||
int proj_root_layout_direction = GLOBAL_GET(SNAME("internationalization/rendering/root_node_layout_direction"));
|
||||
if (proj_root_layout_direction == 1) {
|
||||
const_cast<Control *>(this)->data.is_rtl = false;
|
||||
} else if (proj_root_layout_direction == 2) {
|
||||
const_cast<Control *>(this)->data.is_rtl = true;
|
||||
} else if (proj_root_layout_direction == 3) {
|
||||
String locale = OS::get_singleton()->get_locale();
|
||||
const_cast<Control *>(this)->data.is_rtl = TS->is_locale_right_to_left(locale);
|
||||
} else {
|
||||
String locale = TranslationServer::get_singleton()->get_tool_locale();
|
||||
const_cast<Control *>(this)->data.is_rtl = TS->is_locale_right_to_left(locale);
|
||||
}
|
||||
return data.is_rtl;
|
||||
}
|
||||
}
|
||||
#else
|
||||
if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) {
|
||||
const_cast<Control *>(this)->data.is_rtl = true;
|
||||
return data.is_rtl;
|
||||
}
|
||||
#endif
|
||||
Node *parent_node = get_parent();
|
||||
while (parent_node) {
|
||||
Control *parent_control = Object::cast_to<Control>(parent_node);
|
||||
@@ -3044,11 +3075,13 @@ bool Control::is_layout_rtl() const {
|
||||
parent_node = parent_node->get_parent();
|
||||
}
|
||||
|
||||
int root_dir = GLOBAL_GET(SNAME("internationalization/rendering/root_node_layout_direction"));
|
||||
if (root_dir == 1) {
|
||||
if (root_layout_direction == 1) {
|
||||
const_cast<Control *>(this)->data.is_rtl = false;
|
||||
} else if (root_dir == 2) {
|
||||
} else if (root_layout_direction == 2) {
|
||||
const_cast<Control *>(this)->data.is_rtl = true;
|
||||
} else if (root_layout_direction == 3) {
|
||||
String locale = OS::get_singleton()->get_locale();
|
||||
const_cast<Control *>(this)->data.is_rtl = TS->is_locale_right_to_left(locale);
|
||||
} else {
|
||||
String locale = TranslationServer::get_singleton()->get_tool_locale();
|
||||
const_cast<Control *>(this)->data.is_rtl = TS->is_locale_right_to_left(locale);
|
||||
|
||||
Reference in New Issue
Block a user