doc: Remove setters and getters now exposed via properties/members

This commit is contained in:
Rémi Verschelde
2017-11-24 18:10:32 +01:00
parent 31f62f53c5
commit 92f07fefcd
251 changed files with 0 additions and 17248 deletions

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@@ -9,788 +9,6 @@
<demos>
</demos>
<methods>
<method name="get_albedo" qualifiers="const">
<return type="Color">
</return>
<description>
</description>
</method>
<method name="get_alpha_scissor_threshold" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_anisotropy" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_ao_light_affect" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_ao_texture_channel" qualifiers="const">
<return type="int" enum="SpatialMaterial.TextureChannel">
</return>
<description>
</description>
</method>
<method name="get_billboard_mode" qualifiers="const">
<return type="int" enum="SpatialMaterial.BillboardMode">
</return>
<description>
</description>
</method>
<method name="get_blend_mode" qualifiers="const">
<return type="int" enum="SpatialMaterial.BlendMode">
</return>
<description>
</description>
</method>
<method name="get_clearcoat" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_clearcoat_gloss" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_cull_mode" qualifiers="const">
<return type="int" enum="SpatialMaterial.CullMode">
</return>
<description>
</description>
</method>
<method name="get_depth_deep_parallax_max_layers" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_depth_deep_parallax_min_layers" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_depth_draw_mode" qualifiers="const">
<return type="int" enum="SpatialMaterial.DepthDrawMode">
</return>
<description>
</description>
</method>
<method name="get_depth_scale" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_detail_blend_mode" qualifiers="const">
<return type="int" enum="SpatialMaterial.BlendMode">
</return>
<description>
</description>
</method>
<method name="get_detail_uv" qualifiers="const">
<return type="int" enum="SpatialMaterial.DetailUV">
</return>
<description>
</description>
</method>
<method name="get_diffuse_mode" qualifiers="const">
<return type="int" enum="SpatialMaterial.DiffuseMode">
</return>
<description>
</description>
</method>
<method name="get_distance_fade_max_distance" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_distance_fade_min_distance" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_emission" qualifiers="const">
<return type="Color">
</return>
<description>
</description>
</method>
<method name="get_emission_energy" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_emission_operator" qualifiers="const">
<return type="int" enum="SpatialMaterial.EmissionOperator">
</return>
<description>
</description>
</method>
<method name="get_feature" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="feature" type="int" enum="SpatialMaterial.Feature">
</argument>
<description>
</description>
</method>
<method name="get_flag" qualifiers="const">
<return type="bool">
</return>
<argument index="0" name="flag" type="int" enum="SpatialMaterial.Flags">
</argument>
<description>
</description>
</method>
<method name="get_grow" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_line_width" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_metallic" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_metallic_texture_channel" qualifiers="const">
<return type="int" enum="SpatialMaterial.TextureChannel">
</return>
<description>
</description>
</method>
<method name="get_normal_scale" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_particles_anim_h_frames" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_particles_anim_loop" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_particles_anim_v_frames" qualifiers="const">
<return type="int">
</return>
<description>
</description>
</method>
<method name="get_point_size" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_proximity_fade_distance" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_refraction" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_refraction_texture_channel" qualifiers="const">
<return type="int" enum="SpatialMaterial.TextureChannel">
</return>
<description>
</description>
</method>
<method name="get_rim" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_rim_tint" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_roughness" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_roughness_texture_channel" qualifiers="const">
<return type="int" enum="SpatialMaterial.TextureChannel">
</return>
<description>
</description>
</method>
<method name="get_specular" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_specular_mode" qualifiers="const">
<return type="int" enum="SpatialMaterial.SpecularMode">
</return>
<description>
</description>
</method>
<method name="get_subsurface_scattering_strength" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_texture" qualifiers="const">
<return type="Texture">
</return>
<argument index="0" name="param" type="int" enum="SpatialMaterial.TextureParam">
</argument>
<description>
</description>
</method>
<method name="get_transmission" qualifiers="const">
<return type="Color">
</return>
<description>
</description>
</method>
<method name="get_uv1_offset" qualifiers="const">
<return type="Vector3">
</return>
<description>
</description>
</method>
<method name="get_uv1_scale" qualifiers="const">
<return type="Vector3">
</return>
<description>
</description>
</method>
<method name="get_uv1_triplanar_blend_sharpness" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="get_uv2_offset" qualifiers="const">
<return type="Vector3">
</return>
<description>
</description>
</method>
<method name="get_uv2_scale" qualifiers="const">
<return type="Vector3">
</return>
<description>
</description>
</method>
<method name="get_uv2_triplanar_blend_sharpness" qualifiers="const">
<return type="float">
</return>
<description>
</description>
</method>
<method name="is_depth_deep_parallax_enabled" qualifiers="const">
<return type="bool">
</return>
<description>
</description>
</method>
<method name="is_distance_fade_enabled" qualifiers="const">
<return type="bool">
</return>
<description>
</description>
</method>
<method name="is_grow_enabled" qualifiers="const">
<return type="bool">
</return>
<description>
</description>
</method>
<method name="is_proximity_fade_enabled" qualifiers="const">
<return type="bool">
</return>
<description>
</description>
</method>
<method name="set_albedo">
<return type="void">
</return>
<argument index="0" name="albedo" type="Color">
</argument>
<description>
</description>
</method>
<method name="set_alpha_scissor_threshold">
<return type="void">
</return>
<argument index="0" name="threshold" type="float">
</argument>
<description>
</description>
</method>
<method name="set_anisotropy">
<return type="void">
</return>
<argument index="0" name="anisotropy" type="float">
</argument>
<description>
</description>
</method>
<method name="set_ao_light_affect">
<return type="void">
</return>
<argument index="0" name="amount" type="float">
</argument>
<description>
</description>
</method>
<method name="set_ao_texture_channel">
<return type="void">
</return>
<argument index="0" name="channel" type="int" enum="SpatialMaterial.TextureChannel">
</argument>
<description>
</description>
</method>
<method name="set_billboard_mode">
<return type="void">
</return>
<argument index="0" name="mode" type="int" enum="SpatialMaterial.BillboardMode">
</argument>
<description>
</description>
</method>
<method name="set_blend_mode">
<return type="void">
</return>
<argument index="0" name="blend_mode" type="int" enum="SpatialMaterial.BlendMode">
</argument>
<description>
</description>
</method>
<method name="set_clearcoat">
<return type="void">
</return>
<argument index="0" name="clearcoat" type="float">
</argument>
<description>
</description>
</method>
<method name="set_clearcoat_gloss">
<return type="void">
</return>
<argument index="0" name="clearcoat_gloss" type="float">
</argument>
<description>
</description>
</method>
<method name="set_cull_mode">
<return type="void">
</return>
<argument index="0" name="cull_mode" type="int" enum="SpatialMaterial.CullMode">
</argument>
<description>
</description>
</method>
<method name="set_depth_deep_parallax">
<return type="void">
</return>
<argument index="0" name="enable" type="bool">
</argument>
<description>
</description>
</method>
<method name="set_depth_deep_parallax_max_layers">
<return type="void">
</return>
<argument index="0" name="layer" type="int">
</argument>
<description>
</description>
</method>
<method name="set_depth_deep_parallax_min_layers">
<return type="void">
</return>
<argument index="0" name="layer" type="int">
</argument>
<description>
</description>
</method>
<method name="set_depth_draw_mode">
<return type="void">
</return>
<argument index="0" name="depth_draw_mode" type="int" enum="SpatialMaterial.DepthDrawMode">
</argument>
<description>
</description>
</method>
<method name="set_depth_scale">
<return type="void">
</return>
<argument index="0" name="depth_scale" type="float">
</argument>
<description>
</description>
</method>
<method name="set_detail_blend_mode">
<return type="void">
</return>
<argument index="0" name="detail_blend_mode" type="int" enum="SpatialMaterial.BlendMode">
</argument>
<description>
</description>
</method>
<method name="set_detail_uv">
<return type="void">
</return>
<argument index="0" name="detail_uv" type="int" enum="SpatialMaterial.DetailUV">
</argument>
<description>
</description>
</method>
<method name="set_diffuse_mode">
<return type="void">
</return>
<argument index="0" name="diffuse_mode" type="int" enum="SpatialMaterial.DiffuseMode">
</argument>
<description>
</description>
</method>
<method name="set_distance_fade">
<return type="void">
</return>
<argument index="0" name="enabled" type="bool">
</argument>
<description>
</description>
</method>
<method name="set_distance_fade_max_distance">
<return type="void">
</return>
<argument index="0" name="distance" type="float">
</argument>
<description>
</description>
</method>
<method name="set_distance_fade_min_distance">
<return type="void">
</return>
<argument index="0" name="distance" type="float">
</argument>
<description>
</description>
</method>
<method name="set_emission">
<return type="void">
</return>
<argument index="0" name="emission" type="Color">
</argument>
<description>
</description>
</method>
<method name="set_emission_energy">
<return type="void">
</return>
<argument index="0" name="emission_energy" type="float">
</argument>
<description>
</description>
</method>
<method name="set_emission_operator">
<return type="void">
</return>
<argument index="0" name="operator" type="int" enum="SpatialMaterial.EmissionOperator">
</argument>
<description>
</description>
</method>
<method name="set_feature">
<return type="void">
</return>
<argument index="0" name="feature" type="int" enum="SpatialMaterial.Feature">
</argument>
<argument index="1" name="enable" type="bool">
</argument>
<description>
</description>
</method>
<method name="set_flag">
<return type="void">
</return>
<argument index="0" name="flag" type="int" enum="SpatialMaterial.Flags">
</argument>
<argument index="1" name="enable" type="bool">
</argument>
<description>
</description>
</method>
<method name="set_grow">
<return type="void">
</return>
<argument index="0" name="amount" type="float">
</argument>
<description>
</description>
</method>
<method name="set_grow_enabled">
<return type="void">
</return>
<argument index="0" name="enable" type="bool">
</argument>
<description>
</description>
</method>
<method name="set_line_width">
<return type="void">
</return>
<argument index="0" name="line_width" type="float">
</argument>
<description>
</description>
</method>
<method name="set_metallic">
<return type="void">
</return>
<argument index="0" name="metallic" type="float">
</argument>
<description>
</description>
</method>
<method name="set_metallic_texture_channel">
<return type="void">
</return>
<argument index="0" name="channel" type="int" enum="SpatialMaterial.TextureChannel">
</argument>
<description>
</description>
</method>
<method name="set_normal_scale">
<return type="void">
</return>
<argument index="0" name="normal_scale" type="float">
</argument>
<description>
</description>
</method>
<method name="set_particles_anim_h_frames">
<return type="void">
</return>
<argument index="0" name="frames" type="int">
</argument>
<description>
</description>
</method>
<method name="set_particles_anim_loop">
<return type="void">
</return>
<argument index="0" name="frames" type="int">
</argument>
<description>
</description>
</method>
<method name="set_particles_anim_v_frames">
<return type="void">
</return>
<argument index="0" name="frames" type="int">
</argument>
<description>
</description>
</method>
<method name="set_point_size">
<return type="void">
</return>
<argument index="0" name="point_size" type="float">
</argument>
<description>
</description>
</method>
<method name="set_proximity_fade">
<return type="void">
</return>
<argument index="0" name="enabled" type="bool">
</argument>
<description>
</description>
</method>
<method name="set_proximity_fade_distance">
<return type="void">
</return>
<argument index="0" name="distance" type="float">
</argument>
<description>
</description>
</method>
<method name="set_refraction">
<return type="void">
</return>
<argument index="0" name="refraction" type="float">
</argument>
<description>
</description>
</method>
<method name="set_refraction_texture_channel">
<return type="void">
</return>
<argument index="0" name="channel" type="int" enum="SpatialMaterial.TextureChannel">
</argument>
<description>
</description>
</method>
<method name="set_rim">
<return type="void">
</return>
<argument index="0" name="rim" type="float">
</argument>
<description>
</description>
</method>
<method name="set_rim_tint">
<return type="void">
</return>
<argument index="0" name="rim_tint" type="float">
</argument>
<description>
</description>
</method>
<method name="set_roughness">
<return type="void">
</return>
<argument index="0" name="roughness" type="float">
</argument>
<description>
</description>
</method>
<method name="set_roughness_texture_channel">
<return type="void">
</return>
<argument index="0" name="channel" type="int" enum="SpatialMaterial.TextureChannel">
</argument>
<description>
</description>
</method>
<method name="set_specular">
<return type="void">
</return>
<argument index="0" name="specular" type="float">
</argument>
<description>
</description>
</method>
<method name="set_specular_mode">
<return type="void">
</return>
<argument index="0" name="specular_mode" type="int" enum="SpatialMaterial.SpecularMode">
</argument>
<description>
</description>
</method>
<method name="set_subsurface_scattering_strength">
<return type="void">
</return>
<argument index="0" name="strength" type="float">
</argument>
<description>
</description>
</method>
<method name="set_texture">
<return type="void">
</return>
<argument index="0" name="param" type="int" enum="SpatialMaterial.TextureParam">
</argument>
<argument index="1" name="texture" type="Texture">
</argument>
<description>
</description>
</method>
<method name="set_transmission">
<return type="void">
</return>
<argument index="0" name="transmission" type="Color">
</argument>
<description>
</description>
</method>
<method name="set_uv1_offset">
<return type="void">
</return>
<argument index="0" name="offset" type="Vector3">
</argument>
<description>
</description>
</method>
<method name="set_uv1_scale">
<return type="void">
</return>
<argument index="0" name="scale" type="Vector3">
</argument>
<description>
</description>
</method>
<method name="set_uv1_triplanar_blend_sharpness">
<return type="void">
</return>
<argument index="0" name="sharpness" type="float">
</argument>
<description>
</description>
</method>
<method name="set_uv2_offset">
<return type="void">
</return>
<argument index="0" name="offset" type="Vector3">
</argument>
<description>
</description>
</method>
<method name="set_uv2_scale">
<return type="void">
</return>
<argument index="0" name="scale" type="Vector3">
</argument>
<description>
</description>
</method>
<method name="set_uv2_triplanar_blend_sharpness">
<return type="void">
</return>
<argument index="0" name="sharpness" type="float">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="albedo_color" type="Color" setter="set_albedo" getter="get_albedo">