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doc: Remove setters and getters now exposed via properties/members
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@@ -18,240 +18,12 @@
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<description>
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</description>
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</method>
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<method name="get_amount" qualifiers="const">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="get_draw_order" qualifiers="const">
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<return type="int" enum="Particles.DrawOrder">
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</return>
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<description>
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</description>
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</method>
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<method name="get_draw_pass_mesh" qualifiers="const">
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<return type="Mesh">
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</return>
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<argument index="0" name="pass" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_draw_passes" qualifiers="const">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="get_explosiveness_ratio" qualifiers="const">
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<return type="float">
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</return>
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<description>
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</description>
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</method>
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<method name="get_fixed_fps" qualifiers="const">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="get_fractional_delta" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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</description>
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</method>
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<method name="get_lifetime" qualifiers="const">
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<return type="float">
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</return>
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<description>
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</description>
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</method>
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<method name="get_one_shot" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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</description>
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</method>
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<method name="get_pre_process_time" qualifiers="const">
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<return type="float">
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</return>
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<description>
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</description>
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</method>
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<method name="get_process_material" qualifiers="const">
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<return type="Material">
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</return>
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<description>
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</description>
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</method>
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<method name="get_randomness_ratio" qualifiers="const">
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<return type="float">
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</return>
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<description>
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</description>
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</method>
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<method name="get_speed_scale" qualifiers="const">
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<return type="float">
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</return>
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<description>
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</description>
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</method>
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<method name="get_use_local_coordinates" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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</description>
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</method>
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<method name="get_visibility_aabb" qualifiers="const">
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<return type="AABB">
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</return>
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<description>
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</description>
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</method>
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<method name="is_emitting" qualifiers="const">
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<return type="bool">
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</return>
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<description>
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</description>
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</method>
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<method name="restart">
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<return type="void">
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</return>
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<description>
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</description>
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</method>
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<method name="set_amount">
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<return type="void">
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</return>
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<argument index="0" name="amount" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_draw_order">
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<return type="void">
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</return>
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<argument index="0" name="order" type="int" enum="Particles.DrawOrder">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_draw_pass_mesh">
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<return type="void">
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</return>
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<argument index="0" name="pass" type="int">
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</argument>
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<argument index="1" name="mesh" type="Mesh">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_draw_passes">
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<return type="void">
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</return>
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<argument index="0" name="passes" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_emitting">
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<return type="void">
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</return>
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<argument index="0" name="emitting" type="bool">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_explosiveness_ratio">
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<return type="void">
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</return>
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<argument index="0" name="ratio" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_fixed_fps">
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<return type="void">
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</return>
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<argument index="0" name="fps" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_fractional_delta">
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<return type="void">
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</return>
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<argument index="0" name="enable" type="bool">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_lifetime">
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<return type="void">
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</return>
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<argument index="0" name="secs" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_one_shot">
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<return type="void">
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</return>
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<argument index="0" name="enable" type="bool">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_pre_process_time">
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<return type="void">
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</return>
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<argument index="0" name="secs" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_process_material">
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<return type="void">
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</return>
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<argument index="0" name="material" type="Material">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_randomness_ratio">
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<return type="void">
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</return>
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<argument index="0" name="ratio" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_speed_scale">
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<return type="void">
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</return>
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<argument index="0" name="scale" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_use_local_coordinates">
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<return type="void">
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</return>
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<argument index="0" name="enable" type="bool">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_visibility_aabb">
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<return type="void">
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</return>
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<argument index="0" name="aabb" type="AABB">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="amount" type="int" setter="set_amount" getter="get_amount">
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