doc: Remove setters and getters now exposed via properties/members

This commit is contained in:
Rémi Verschelde
2017-11-24 18:10:32 +01:00
parent 31f62f53c5
commit 92f07fefcd
251 changed files with 0 additions and 17248 deletions

View File

@@ -21,12 +21,6 @@
Return the visibility AABB.
</description>
</method>
<method name="get_color_format" qualifiers="const">
<return type="int" enum="MultiMesh.ColorFormat">
</return>
<description>
</description>
</method>
<method name="get_instance_color" qualifiers="const">
<return type="Color">
</return>
@@ -36,13 +30,6 @@
Get the color of a specific instance.
</description>
</method>
<method name="get_instance_count" qualifiers="const">
<return type="int">
</return>
<description>
Return the amount of instances that is going to be drawn.
</description>
</method>
<method name="get_instance_transform" qualifiers="const">
<return type="Transform">
</return>
@@ -52,27 +39,6 @@
Return the transform of a specific instance.
</description>
</method>
<method name="get_mesh" qualifiers="const">
<return type="Mesh">
</return>
<description>
Return the [Mesh] resource drawn as multiple instances.
</description>
</method>
<method name="get_transform_format" qualifiers="const">
<return type="int" enum="MultiMesh.TransformFormat">
</return>
<description>
</description>
</method>
<method name="set_color_format">
<return type="void">
</return>
<argument index="0" name="format" type="int" enum="MultiMesh.ColorFormat">
</argument>
<description>
</description>
</method>
<method name="set_instance_color">
<return type="void">
</return>
@@ -84,15 +50,6 @@
Set the color of a specific instance.
</description>
</method>
<method name="set_instance_count">
<return type="void">
</return>
<argument index="0" name="count" type="int">
</argument>
<description>
Set the amount of instances that is going to be drawn. Changing this number will erase all the existing instance transform and color data.
</description>
</method>
<method name="set_instance_transform">
<return type="void">
</return>
@@ -104,23 +61,6 @@
Set the transform for a specific instance.
</description>
</method>
<method name="set_mesh">
<return type="void">
</return>
<argument index="0" name="mesh" type="Mesh">
</argument>
<description>
Set the [Mesh] resource to be drawn in multiple instances.
</description>
</method>
<method name="set_transform_format">
<return type="void">
</return>
<argument index="0" name="format" type="int" enum="MultiMesh.TransformFormat">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="color_array" type="PoolColorArray" setter="_set_color_array" getter="_get_color_array">