mirror of
https://github.com/godotengine/godot.git
synced 2026-01-03 18:11:19 +03:00
doc: Remove setters and getters now exposed via properties/members
This commit is contained in:
@@ -31,19 +31,6 @@
|
||||
This helper creates a [StaticBody] child [Node] with a [ConcavePolygonShape] [CollisionShape] calculated from the mesh geometry. It's mainly used for testing.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_mesh" qualifiers="const">
|
||||
<return type="Mesh">
|
||||
</return>
|
||||
<description>
|
||||
Returns the current [Mesh] resource for the instance.
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_skeleton_path">
|
||||
<return type="NodePath">
|
||||
</return>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="get_surface_material" qualifiers="const">
|
||||
<return type="Material">
|
||||
</return>
|
||||
@@ -53,22 +40,6 @@
|
||||
Returns the [Material] for a surface of the [Mesh] resource.
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_mesh">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="mesh" type="Mesh">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_skeleton_path">
|
||||
<return type="void">
|
||||
</return>
|
||||
<argument index="0" name="skeleton_path" type="NodePath">
|
||||
</argument>
|
||||
<description>
|
||||
</description>
|
||||
</method>
|
||||
<method name="set_surface_material">
|
||||
<return type="void">
|
||||
</return>
|
||||
|
||||
Reference in New Issue
Block a user