Remove old oversampling property from font importers.

This commit is contained in:
Pāvels Nadtočajevs
2025-04-15 08:22:17 +03:00
parent e5ccaa79e2
commit 92e7a6ff8f
4 changed files with 1 additions and 16 deletions

View File

@@ -66,9 +66,6 @@
<member name="opentype_features" type="Dictionary" setter="" getter="" default="{}">
The OpenType features to enable, disable or set a value for this font. This can be used to enable optional features provided by the font, such as ligatures or alternative glyphs. The list of supported OpenType features varies on a per-font basis.
</member>
<member name="oversampling" type="float" setter="" getter="" default="0.0">
Deprecated. This property does nothing.
</member>
<member name="preload" type="Array" setter="" getter="" default="[]">
The glyph ranges to prerender. This can avoid stuttering during gameplay when new characters need to be rendered, especially if [member subpixel_positioning] is enabled. The downside of using preloading is that initial project load times will increase, as well as memory usage.
</member>