mirror of
https://github.com/godotengine/godot.git
synced 2026-01-06 10:11:57 +03:00
Merge pull request #68190 from ztc0611/3.x-ios-promotion
[3.x] Add ProMotion/High Refresh Rate Support to iOS Exports
This commit is contained in:
@@ -480,6 +480,9 @@
|
||||
The default screen orientation to use on mobile devices.
|
||||
[b]Note:[/b] When set to a portrait orientation, this project setting does not flip the project resolution's width and height automatically. Instead, you have to set [member display/window/size/width] and [member display/window/size/height] accordingly.
|
||||
</member>
|
||||
<member name="display/window/ios/allow_high_refresh_rate" type="bool" setter="" getter="" default="true">
|
||||
If [code]true[/code], iOS devices that support high refresh rate/"ProMotion" will be allowed to render at up to 120 frames per second.
|
||||
</member>
|
||||
<member name="display/window/ios/hide_home_indicator" type="bool" setter="" getter="" default="true">
|
||||
If [code]true[/code], the home indicator is hidden automatically. This only affects iOS devices without a physical home button.
|
||||
</member>
|
||||
|
||||
Reference in New Issue
Block a user