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Core: Integrate Ref::instantiate where possible
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@@ -2195,7 +2195,7 @@ void PackedScene::replace_state(Ref<SceneState> p_by) {
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}
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void PackedScene::recreate_state() {
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state = Ref<SceneState>(memnew(SceneState));
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state.instantiate();
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state->set_path(get_path());
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#ifdef TOOLS_ENABLED
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state->set_last_modified_time(get_last_modified_time());
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@@ -2286,5 +2286,5 @@ void PackedScene::_bind_methods() {
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}
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PackedScene::PackedScene() {
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state = Ref<SceneState>(memnew(SceneState));
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state.instantiate();
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}
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