diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 654d8646913..7160668fe8b 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -1182,7 +1182,7 @@ bool RasterizerSceneGLES3::_setup_material(RasterizerStorageGLES3::Material *p_m glActiveTexture(GL_TEXTURE0 + i); - GLenum target; + GLenum target = GL_TEXTURE_2D; GLuint tex = 0; RasterizerStorageGLES3::Texture *t = storage->texture_owner.getptr(textures[i]); diff --git a/editor/editor_properties.cpp b/editor/editor_properties.cpp index 690fbd2c930..d336b847507 100644 --- a/editor/editor_properties.cpp +++ b/editor/editor_properties.cpp @@ -2638,7 +2638,7 @@ bool EditorInspectorDefaultPlugin::parse_property(Object *p_object, Variant::Typ } else if (p_hint == PROPERTY_HINT_LAYERS_2D_PHYSICS || p_hint == PROPERTY_HINT_LAYERS_2D_RENDER || p_hint == PROPERTY_HINT_LAYERS_3D_PHYSICS || p_hint == PROPERTY_HINT_LAYERS_3D_RENDER) { - EditorPropertyLayers::LayerType lt; + EditorPropertyLayers::LayerType lt = EditorPropertyLayers::LAYER_RENDER_2D; switch (p_hint) { case PROPERTY_HINT_LAYERS_2D_RENDER: lt = EditorPropertyLayers::LAYER_RENDER_2D; diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp index 4e638cb4ac8..24360813a28 100644 --- a/editor/editor_properties_array_dict.cpp +++ b/editor/editor_properties_array_dict.cpp @@ -969,7 +969,7 @@ void EditorPropertyDictionary::update_property() { pc->add_child(add_vbox); } prop->set_object_and_property(object.ptr(), prop_name); - int change_index; + int change_index = 0; if (i < amount) { String cs = key.get_construct_string(); diff --git a/editor/settings_config_dialog.cpp b/editor/settings_config_dialog.cpp index fe384da75b7..537c9ac6b83 100644 --- a/editor/settings_config_dialog.cpp +++ b/editor/settings_config_dialog.cpp @@ -361,7 +361,7 @@ void EditorSettingsDialog::_tabs_tab_changed(int p_tab) { void EditorSettingsDialog::_focus_current_search_box() { Control *tab = tabs->get_current_tab_control(); - LineEdit *current_search_box; + LineEdit *current_search_box = NULL; if (tab == tab_general) current_search_box = search_box; else if (tab == tab_shortcuts)