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Merge pull request #73694 from m4gr3d/update_touchscreen_editor_settings_main
Enable granular control of touchscreen related settings
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@@ -607,10 +607,6 @@
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<member name="interface/theme/draw_extra_borders" type="bool" setter="" getter="">
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If [code]true[/code], draws additional borders around interactive UI elements in the editor. This is automatically enabled when using the [b]Black (OLED)[/b] theme preset, as this theme preset uses a fully black background.
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</member>
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<member name="interface/theme/enable_touchscreen_touch_area" type="bool" setter="" getter="">
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If [code]true[/code], increases the touch area for the UI elements to improve usability on touchscreen devices.
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[b]Note:[/b] Defaults to [code]true[/code] on touchscreen devices.
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</member>
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<member name="interface/theme/icon_and_font_color" type="int" setter="" getter="">
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The icon and font color scheme to use in the editor.
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- [b]Auto[/b] determines the color scheme to use automatically based on [member interface/theme/base_color].
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@@ -627,6 +623,18 @@
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<member name="interface/theme/relationship_line_opacity" type="float" setter="" getter="">
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The opacity to use when drawing relationship lines in the editor's [Tree]-based GUIs (such as the Scene tree dock).
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</member>
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<member name="interface/touchscreen/enable_long_press_as_right_click" type="bool" setter="" getter="">
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If [code]true[/code], long press on touchscreen is treated as right click.
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[b]Note:[/b] Defaults to [code]true[/code] on touchscreen devices.
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</member>
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<member name="interface/touchscreen/enable_pan_and_scale_gestures" type="bool" setter="" getter="">
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If [code]true[/code], enable two finger pan and scale gestures on touchscreen devices.
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[b]Note:[/b] Defaults to [code]true[/code] on touchscreen devices.
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</member>
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<member name="interface/touchscreen/increase_scrollbar_touch_area" type="bool" setter="" getter="">
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If [code]true[/code], increases the scrollbar touch area to improve usability on touchscreen devices.
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[b]Note:[/b] Defaults to [code]true[/code] on touchscreen devices.
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</member>
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<member name="network/debug/remote_host" type="String" setter="" getter="">
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The address to listen to when starting the remote debugger. This can be set to [code]0.0.0.0[/code] to allow external clients to connect to the remote debugger (instead of restricting the remote debugger to connections from [code]localhost[/code]).
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</member>
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