Misc code cleanup

This commit is contained in:
kobewi
2024-04-25 23:42:44 +02:00
parent 11d3768132
commit 914528180f
3 changed files with 6 additions and 11 deletions

View File

@@ -494,7 +494,7 @@ void TextureProgressBar::_notification(int p_what) {
Rect2 source = Rect2(Point2(), progress->get_size());
draw_texture_rect_region(progress, region, source, tint_progress);
} else if (val != 0) {
Array pts;
LocalVector<float> pts;
float direction = mode == FILL_COUNTER_CLOCKWISE ? -1 : 1;
float start;
@@ -507,11 +507,11 @@ void TextureProgressBar::_notification(int p_what) {
float end = start + direction * val;
float from = MIN(start, end);
float to = MAX(start, end);
pts.append(from);
pts.push_back(from);
for (float corner = Math::floor(from * 4 + 0.5) * 0.25 + 0.125; corner < to; corner += 0.25) {
pts.append(corner);
pts.push_back(corner);
}
pts.append(to);
pts.push_back(to);
Ref<AtlasTexture> atlas_progress = progress;
bool valid_atlas_progress = atlas_progress.is_valid() && atlas_progress->get_atlas().is_valid();
@@ -524,8 +524,8 @@ void TextureProgressBar::_notification(int p_what) {
Vector<Point2> uvs;
Vector<Point2> points;
for (int i = 0; i < pts.size(); i++) {
Point2 uv = unit_val_to_uv(pts[i]);
for (const float &f : pts) {
Point2 uv = unit_val_to_uv(f);
if (uvs.find(uv) >= 0) {
continue;
}