Add script templates for EditorScenePostImport

This commit is contained in:
Jonathan Nicholl
2022-05-28 00:09:41 -04:00
parent 1f690f197a
commit 912d8e23ca
4 changed files with 51 additions and 0 deletions

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# meta-description: Basic import script template
@tool
extends EditorScenePostImport
# Called by the editor when a scene has this script set as the import script in the import tab.
func _post_import(scene: Node) -> Object:
# Modify the contents of the scene upon import. For example, setting up LODs:
# (scene.get_node(^"HighPolyMesh") as MeshInstance3D).draw_distance_end = 5.0
# (scene.get_node(^"LowPolyMesh") as MeshInstance3D).draw_distance_begin = 5.0
return scene # Return the modified root node when you're done.

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# meta-description: Basic import script template (no comments)
@tool
extends EditorScenePostImport
func _post_import(scene: Node) -> Object:
return scene