iOS Export: Add a method to embed a framework

By default 'add_ios_framework' would not embed a framework to save previous behavior.
New 'add_ios_embedded_framework' would embed framework on export.
This commit is contained in:
Sergey Minakov
2020-08-05 21:03:05 +03:00
parent c2a4ce9380
commit 910c554a1a
4 changed files with 49 additions and 24 deletions

View File

@@ -88,6 +88,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
struct IOSExportAsset {
String exported_path;
bool is_framework; // framework is anything linked to the binary, otherwise it's a resource
bool should_embed;
};
String _get_additional_plist_content();
@@ -102,7 +103,7 @@ class EditorExportPlatformIOS : public EditorExportPlatform {
Vector<String> _get_preset_architectures(const Ref<EditorExportPreset> &p_preset);
void _add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets);
Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets);
Error _export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets);
Error _export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets);
bool is_package_name_valid(const String &p_package, String *r_error = NULL) const {
@@ -783,15 +784,6 @@ struct ExportLibsData {
};
void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPreset> &p_preset, Vector<uint8_t> &p_project_data, const Vector<IOSExportAsset> &p_additional_assets) {
Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins();
Vector<String> frameworks;
for (int i = 0; i < export_plugins.size(); ++i) {
Vector<String> plugin_frameworks = export_plugins[i]->get_ios_frameworks();
for (int j = 0; j < plugin_frameworks.size(); ++j) {
frameworks.push_back(plugin_frameworks[j]);
}
}
// that is just a random number, we just need Godot IDs not to clash with
// existing IDs in the project.
PbxId current_id = { 0x58938401, 0, 0 };
@@ -816,15 +808,19 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese
String type;
if (asset.exported_path.ends_with(".framework")) {
additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
framework_id = (++current_id).str();
pbx_embeded_frameworks += framework_id + ",\n";
if (asset.should_embed) {
additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
framework_id = (++current_id).str();
pbx_embeded_frameworks += framework_id + ",\n";
}
type = "wrapper.framework";
} else if (asset.exported_path.ends_with(".xcframework")) {
additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
framework_id = (++current_id).str();
pbx_embeded_frameworks += framework_id + ",\n";
if (asset.should_embed) {
additional_asset_info_format += "$framework_id = {isa = PBXBuildFile; fileRef = $ref_id; settings = {ATTRIBUTES = (CodeSignOnCopy, ); }; };\n";
framework_id = (++current_id).str();
pbx_embeded_frameworks += framework_id + ",\n";
}
type = "wrapper.xcframework";
} else if (asset.exported_path.ends_with(".dylib")) {
@@ -897,7 +893,7 @@ void EditorExportPlatformIOS::_add_assets_to_project(const Ref<EditorExportPrese
}
}
Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, Vector<IOSExportAsset> &r_exported_assets) {
Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<String> &p_assets, bool p_is_framework, bool p_should_embed, Vector<IOSExportAsset> &r_exported_assets) {
DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
String binary_name = p_out_dir.get_file().get_basename();
@@ -906,7 +902,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
String asset = p_assets[f_idx];
if (!asset.begins_with("res://")) {
// either SDK-builtin or already a part of the export template
IOSExportAsset exported_asset = { asset, p_is_framework };
IOSExportAsset exported_asset = { asset, p_is_framework, p_should_embed };
r_exported_assets.push_back(exported_asset);
} else {
DirAccess *da = DirAccess::create_for_path(asset);
@@ -972,7 +968,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
memdelete(filesystem_da);
return err;
}
IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework };
IOSExportAsset exported_asset = { binary_name.plus_file(asset_path), p_is_framework, p_should_embed };
r_exported_assets.push_back(exported_asset);
if (create_framework) {
@@ -1036,18 +1032,22 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir, const Vector<SharedObject> &p_libraries, Vector<IOSExportAsset> &r_exported_assets) {
Vector<Ref<EditorExportPlugin> > export_plugins = EditorExport::get_singleton()->get_export_plugins();
for (int i = 0; i < export_plugins.size(); i++) {
Vector<String> frameworks = export_plugins[i]->get_ios_frameworks();
Error err = _export_additional_assets(p_out_dir, frameworks, true, r_exported_assets);
Vector<String> linked_frameworks = export_plugins[i]->get_ios_frameworks();
Error err = _export_additional_assets(p_out_dir, linked_frameworks, true, false, r_exported_assets);
ERR_FAIL_COND_V(err, err);
Vector<String> embedded_frameworks = export_plugins[i]->get_ios_embedded_frameworks();
err = _export_additional_assets(p_out_dir, embedded_frameworks, true, true, r_exported_assets);
ERR_FAIL_COND_V(err, err);
Vector<String> project_static_libs = export_plugins[i]->get_ios_project_static_libs();
for (int j = 0; j < project_static_libs.size(); j++)
project_static_libs.write[j] = project_static_libs[j].get_file(); // Only the file name as it's copied to the project
err = _export_additional_assets(p_out_dir, project_static_libs, true, r_exported_assets);
err = _export_additional_assets(p_out_dir, project_static_libs, true, true, r_exported_assets);
ERR_FAIL_COND_V(err, err);
Vector<String> ios_bundle_files = export_plugins[i]->get_ios_bundle_files();
err = _export_additional_assets(p_out_dir, ios_bundle_files, false, r_exported_assets);
err = _export_additional_assets(p_out_dir, ios_bundle_files, false, false, r_exported_assets);
ERR_FAIL_COND_V(err, err);
}
@@ -1055,7 +1055,7 @@ Error EditorExportPlatformIOS::_export_additional_assets(const String &p_out_dir
for (int i = 0; i < p_libraries.size(); ++i) {
library_paths.push_back(p_libraries[i].path);
}
Error err = _export_additional_assets(p_out_dir, library_paths, true, r_exported_assets);
Error err = _export_additional_assets(p_out_dir, library_paths, true, true, r_exported_assets);
ERR_FAIL_COND_V(err, err);
return OK;