having active items is pointless in input map

This commit is contained in:
Juan Linietsky
2016-01-03 18:52:42 -03:00
parent e8fbf39f88
commit 908f75c23f
3 changed files with 16 additions and 4 deletions

View File

@@ -107,6 +107,8 @@ void ProjectSettings::_action_persist_toggle() {
String name="input/"+ti->get_text(0);
bool prev = Globals::get_singleton()->is_persisting(name);
print_line("prev persist: "+itos(prev));
print_line("new persist: "+itos(ti->is_checked(0)));
if (prev==ti->is_checked(0))
return;
@@ -428,7 +430,7 @@ void ProjectSettings::_update_actions() {
continue;
TreeItem *item=input_editor->create_item(root);
item->set_cell_mode(0,TreeItem::CELL_MODE_CHECK);
//item->set_cell_mode(0,TreeItem::CELL_MODE_CHECK);
item->set_text(0,name);
item->add_button(0,get_icon("Add","EditorIcons"),1);
if (!Globals::get_singleton()->get_input_presets().find(pi.name)) {
@@ -437,7 +439,7 @@ void ProjectSettings::_update_actions() {
}
item->set_custom_bg_color(0,get_color("prop_subsection","Editor"));
item->set_editable(0,true);
item->set_checked(0,pi.usage&PROPERTY_USAGE_CHECKED);
//item->set_checked(0,pi.usage&PROPERTY_USAGE_CHECKED);