Rename built-in SGN() macro to SIGN()

This matches the name of the GDScript function (except it's uppercase
here).
This commit is contained in:
Hugo Locurcio
2021-10-16 01:22:57 +02:00
parent 5045f46a5c
commit 8fb7e622a6
18 changed files with 34 additions and 34 deletions

View File

@@ -217,7 +217,7 @@ Vector3 Vector3::abs() const {
}
Vector3 Vector3::sign() const {
return Vector3(SGN(x), SGN(y), SGN(z));
return Vector3(SIGN(x), SIGN(y), SIGN(z));
}
Vector3 Vector3::floor() const {