Improve TileMap performances by using quadrants only for rendering

This commit is contained in:
Gilles Roudière
2023-08-24 13:31:14 +02:00
parent 31a7fd1951
commit 8c1e28237b
6 changed files with 1405 additions and 1142 deletions

View File

@@ -169,3 +169,10 @@ Validate extension JSON: API was removed: classes/GraphNode/signals/raise_reques
Validate extension JSON: API was removed: classes/GraphNode/signals/resize_request
Refactor GraphNode (splitup in GraphElement and GraphNode)
GH-81070
--------
Validate extension JSON: API was removed: classes/TileMap/methods/get_quadrant_size
Validate extension JSON: API was removed: classes/TileMap/methods/set_quadrant_size
Validate extension JSON: API was removed: classes/TileMap/properties/cell_quadrant_size
cell_quadrant_size/quadrant_size of the TileMap API was renamed to rendering_quadrant_size.