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FTI - Add multimesh_instances_reset_physics_interpolation()
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@@ -1967,6 +1967,7 @@ void VisualServer::_bind_methods() {
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ClassDB::bind_method(D_METHOD("multimesh_set_physics_interpolated", "multimesh", "interpolated"), &VisualServer::multimesh_set_physics_interpolated);
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ClassDB::bind_method(D_METHOD("multimesh_set_physics_interpolation_quality", "multimesh", "quality"), &VisualServer::multimesh_set_physics_interpolation_quality);
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ClassDB::bind_method(D_METHOD("multimesh_instance_reset_physics_interpolation", "multimesh", "index"), &VisualServer::multimesh_instance_reset_physics_interpolation);
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ClassDB::bind_method(D_METHOD("multimesh_instances_reset_physics_interpolation", "multimesh"), &VisualServer::multimesh_instances_reset_physics_interpolation);
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#ifndef _3D_DISABLED
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ClassDB::bind_method(D_METHOD("immediate_create"), &VisualServer::immediate_create);
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ClassDB::bind_method(D_METHOD("immediate_begin", "immediate", "primitive", "texture"), &VisualServer::immediate_begin, DEFVAL(RID()));
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