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Compile out editor-only logic within validate_property in games
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@@ -367,6 +367,9 @@ void Slider::_notification(int p_what) {
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}
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void Slider::_validate_property(PropertyInfo &p_property) const {
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if (!Engine::get_singleton()->is_editor_hint()) {
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return;
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}
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if (p_property.name == "ticks_position") {
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p_property.hint_string = orientation == VERTICAL ? "Right,Left,Both,Center" : "Bottom,Top,Both,Center";
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}
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