Prevent double counting and cyclical error when gathering Resources

This commit is contained in:
Sat
2025-11-30 04:18:52 -03:00
parent e6aa06d3de
commit 8b79e94fb6
2 changed files with 11 additions and 7 deletions

View File

@@ -5186,9 +5186,9 @@ void EditorInspector::_edit_set(const String &p_name, const Variant &p_value, bo
} else {
undo_redo->add_undo_property(object, p_name, value);
}
// We'll use Editor Selection to get the currently edited Node.
Node *N = Object::cast_to<Node>(object);
if (N && (type == Variant::OBJECT || type == Variant::ARRAY || type == Variant::DICTIONARY) && value != p_value) {
bool double_counting = Object::cast_to<Node>(p_value) == N || Object::cast_to<Node>(value) == N;
if (N && !double_counting && (type == Variant::OBJECT || type == Variant::ARRAY || type == Variant::DICTIONARY) && value != p_value) {
undo_redo->add_do_method(EditorNode::get_singleton(), "update_node_reference", value, N, true);
undo_redo->add_do_method(EditorNode::get_singleton(), "update_node_reference", p_value, N, false);
// Perhaps an inefficient way of updating the resource count.