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Add MergeGroup node to simplify merging Meshes at runtime
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@@ -33,8 +33,10 @@
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VARIANT_ENUM_CAST(CullInstance::PortalMode);
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void CullInstance::set_portal_mode(CullInstance::PortalMode p_mode) {
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_portal_mode = p_mode;
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_refresh_portal_mode();
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if (p_mode != _portal_mode) {
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_portal_mode = p_mode;
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_refresh_portal_mode();
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}
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}
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CullInstance::PortalMode CullInstance::get_portal_mode() const {
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