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Cleanup remaining EditorUndoRedoManager usages
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@@ -37,14 +37,11 @@
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#include "scene/gui/separator.h"
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class CanvasItemEditor;
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class EditorUndoRedoManager;
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class MenuButton;
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class Path2DEditor : public HBoxContainer {
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GDCLASS(Path2DEditor, HBoxContainer);
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Ref<EditorUndoRedoManager> undo_redo;
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CanvasItemEditor *canvas_item_editor = nullptr;
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Panel *panel = nullptr;
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Path2D *node = nullptr;
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